A downloadable game for Windows

Dogtionary is a game created in 2 weeks for the Experimental Game Design course, Uppsala University. You play as a dog roaming the streets of this City for different and unique flavours of food. You can obtain said foods by barking in the language of the restaurant owners. The game is not allowed any non-diegetic UI and cannot be inspired by any games or other media.


Made by:

Leo Wognum - Programming,  Graphics, Sound Design & Game Design

Desislava Atanasova -  Graphics, Sound Design & Game Design

Oliver Svensson - Project Management, Game Design & QA

Download

Download
Dogtionary_1_2.zip 135 MB

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